Real time, a Convergence Point (?) Between Studios in the Video Game and Animation Industries

  1. Overview
  2. Description
  3. Speakers
  4. Moderator
  5. Admission info

After many years limited to video game, real-time rendering tools are now an integral part of animation pipelines strategies.

Does this convergence only have positive effects or must it be approached with care and caution?



Admission info

Open to Students, Meetings and Mifa badgeholders, without reservation, first come, first seated